                         

                     BlastedOak is a Dead Oak Tree as Scenery objects for MSTS

             BlastedOak build using TSM by Frank Carver using a Photo from Michael Sinclair



  Instalation

  Copy and Paste the "S" and "SD" files into your Shapes folder of your route

  Copy and Paste the "ACE" file into your Texture folder of your Route
 
  Copy and Paste the "ACE" files out of the Snow folder into your Texture/Snow folder of your Route.


  




   Copy these Ref's into your REF folder of your Route


  Static (
        FileName (  BlastedOak.s )
         Class ( "Vegetation" )
        Align ( None )
        Description ( "BlastedOak-a-Deadtree" )
)

  

Ownership and Copyright 

 This scenery object is released as a FREEWARE object. it can be included in a Payware route as long as I am contacted by email for Permission.

 The files may be included in any larger freeware distribution, such as a route and distributed.

  The author would appreciate it if this Readme was also included with these files

 

All shapes are original by TSM.   Frank Carver,  aka  Emu Farmer.

 
 Copyright (C) 29/11/06

pfc382   at   yahoo.        com.au

























  